View all by Cole Beernaerts
Creator
Follow Cole Beernaerts
Follow
Following Cole Beernaerts
Following
Add To Collection
Collection
Comments
Devlog
Ray-Flower's Prototype
←
Return to Ray-Flower's Prototype
Devlog
v0012 - v0014
October 21, 2017
by
Cole Beernaerts
#uwu
--- 10.20.2017 --- v0014 Features: - Adjusted player's collision from 64px tall to 32px tall - Changed player sprite to Emoji player - Animated player's feet to move with their speed - Animated player...
Continue reading
v0008 - v0011
August 26, 2017
by
Cole Beernaerts
--- 08.25.2017 --- v0011 - Added a tileset for the dimensional block - Added a new room for Magnum Opal --- 08.24.2017 --- v0010 - Added a block that changes sprite based on the current "dimension" of...
Continue reading
v0007
May 21, 2017
by
Cole Beernaerts
--- 05.20.2017 --- v0007 - Added smoothing to camera - Added camera debug Overlay (F1)...
Continue reading
v0006
May 21, 2017
by
Cole Beernaerts
--- 05.13.2017 --- v0006 - Added a camera that will follow ahead of the player - Created Magnum Opal proto room - Created Player for Magnum Opal, set/adjusted physics...
Continue reading
v0005
May 10, 2017
by
Cole Beernaerts
--- 05.09.2017 --- v0005 Added physics platforms Physics platforms have seperate player/object collision masks Changed layout of Lobby room...
Continue reading
v0004 / Itch.io page created!
May 09, 2017
by
Cole Beernaerts
Created a page dedicated to the development of my new project! I will try to update this page as it goes along. --- 05.08.2017 --- v0004 Fixed colour of border on picross board Gave doors an 'exit' sp...
Continue reading